George's Technology Blog
ยป Smart Phones, Web Design, Google or whatever
ยป Smart Phones, Web Design, Google or whatever
Aug 15th
This page is a collection of Crysis 2 in-game “load screen” tips, personal shooter-based gaming experience, and first-hand Crysis 2 gameplay. These tips are meant for Campaign gameplay and may be useless or detrimental when used against human opponents.
Aug 14th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for SUDDEN IMPACT (Part 3)
After the Ceph attacked and sunk the submarine, Alcatraz made his way out and up to the surface of the Hudson. Trying to catch his breath he and his team were trying to and assess losses, only to be attacked by the same Ceph ship that sunk the sub. The Ceph ship fired on him and his buddies and he heard screams and yelling as they were fired upon. Alcatraz was hit and his team mates seemed to be dying all around him. Slowly he was losing consciousness when he heard heavy gunfire on the Ceph ship. Ceph gun fire cracked through the air in response ripping into the nearby pavement. Moments later a suited figure approaches and and drags him off to safety …
This is part 3 of the Mission 3: Sudden Impact Walkthrough, if you haven’t read it yet, you should begin with part 2.
By now you have probably cleared away about 1/2 of the CELL soldiers patrolling the area. In particular be on the lookout for soldiers in the garage lower level – as you first approach the crash site the lower level of the garage would be on the west side of the crater, that is behind you if you walked straight ahead.
Take out stray soldiers who wander off alone where no one is watching, and keep in mind your fall back hiding areas in case they are needed. If you need ammo you can switch back to visor mode and look around. Although some ammo is in the lower level of the parking garage, you’ll have to sneak in and reload or take out the CELL operatives there, and their backup if you are noisy about it or get spotted. More >
Aug 13th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for SUDDEN IMPACT (Part 2)
After the Ceph attacked and sunk the submarine, Alcatraz made his way out and up to the surface of the Hudson. Trying to catch his breath he and his team were trying to and assess losses, only to be attacked by the same Ceph ship that sunk the sub. The Ceph ship fired on him and his buddies and he heard screams and yelling as they were fired upon. Alcatraz was hit and his team mates seemed to be dying all around him. Slowly he was losing consciousness when he heard heavy gunfire on the Ceph ship. Ceph gun fire cracked through the air in response ripping into the nearby pavement. Moments later a suited figure approaches and and drags him off to safety …
This is part 2 of the Mission 3: Sudden Impact Walkthrough, if you haven’t read it yet, you should begin with part 1.
Now you can re-surface from the drain, get behind the column behind the 50 cal gunner on the Humvee and take him out with your silenced Stealth Scarab. Recharge in cover then move back into the storm drain. The gunner is a higher profile kill more likely to be noticed by the other CELL soldiers since he’s up on top of the Humvee. If he’s discovered, stay in the storm drain until your stealth meter returns to normal, or at least close to it.
More >
Aug 13th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for SUDDEN IMPACT (Part 1)

This mission starts off with Alcatraz standing alone in a building. Use the visor and you’ll find a Marshall shotgun nearby, if you want it. As you move you by the entrance into the next room, you hear a battle raging outside the building as a Ceph ship is being chased by 2 helicopters whose missiles you can see fly by the windows across the room. The missiles strike a walkway leading to an adjacent building. Move toward the objective marker and it will take you through that walkway .. but wait, there’s a sound. The movie breaks in an Alcatraz faces the noise of battle and sees a Ceph ship flying right for the walkway. It crashes through the walkway destroying it and you fall to the ground. As you get to your feet 2 helicopters are in pursuit of the ship, miniguns blazing.
More >
Aug 13th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for SECOND CHANCE
I’m not going to write a separate walkthrough for the In at the Deep End mission, so here it is. The mission begins in a submarine that gets attacked moments into the game. FIND YOUR WAY OUT OF THE SUBMARINE: Basically just follow the other marines, crouch when the game is tutoring you to do so, If you fall behind after you begin swimming out, look for bubbles rushing out of the side of the submarine, then once you are out of the sub swim upwards. The rest is in-game video, sit back and enjoy.

Alcatraz regains consciousness at the beginning and you see flashbacks of your memory mixed with Prophet’s memory – the suit’s biological nature has passed on bits of his memory to you, and you will see more as the game progresses.
After the video you are standing with an empty pistol in front of Prophet’s lifeless body – EXIT THE BUILDING and FIND AMMO. The game marker and objectives tell you to find Locate and Protect Dr. Gould, but you need to start out with ammo, or you’ll fail. There are some interesting bits on the way out that reveal more of the story for you if you want to go slowly and discover them, but otherwise you are exiting a building and discovering some of the nanosuit’s capabilities and controls.
More >
Aug 9th
SPOILER WARNING: HALO: REACH WALKTHROUGH for LONG NIGHT of SOLACE
You are Noble 6, the newest member of Noble Team replacing one of their Spartans who died in battle (“Spartans never die, Jorge. They’re just Missing in Action”). Your arrival doesn’t go without notice as you immediately become the subject of discussion – specifically the ONI-edited account of your classified, and somewhat mysterious previous assignment. Moments later as you deploy with the Team Noble, Commander Carter (team leader) makes it clear that while your skills are a welcome addition, your lone wolf antics are not. Team Noble mounts up in Falcons and you are up and away and the mission (and the game) begin.
Aug 8th
The Nanosuit 2.0 Showroom (N2S) is a helpful and awesome-looking environment accessible from the Main Menu. The Showroom highlights the Nanosuit’s capabilities, letting you make choices about which upgrades you want to buy (Campaign) or which track to follow (Multiplayer).
The N2S lets you know what options are available for the Nanosuit 2 so you can make the choices based on your preferred style or so you can customize the suit for a particular situation.
Not only is the showroom available from the game’s Main Menu, its online: Nanosuit 2.0 Showroom Online.
So, spend time checking out the showroom, then jump into the game and check out those Nanosuit options you haven’t tried out yet, and try new battle styles and techniques.
Aug 8th
I decided it was time to get some music on my Cricket TXTM8 3G for some good listening and see if I could also load other MP3 audio, and to my surprise CNET’s Cricket TXTM8 3G is now available showed it also had a microSD card. Looking over my TXT M8 I noticed it did not have a microSD so I went into the comments to add one and lo and behold CNET user entersamman26 pointed out that you had to take the batter cover off the back to find the micro SD slot.
After getting over the poor choice of location for said microSD slot I found it was worse than expected, the slot is **under** the battery, meaning you need to power down your phone to reach it. I can’t think of more inconvenient placement.
So, where is your TXTM8 3G’s microSD card slot? Its right under your battery!