Posts tagged xbox 360
Mission 4: Road Rage Walkthrough (Pt. 2)
Aug 15th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for ROAD RAGE (Part 1)
After the Ceph attacked and sunk the submarine, Alcatraz made his way out and up to the surface of the Hudson. Trying to catch his breath he and his team were trying to and assess losses, only to be attacked by the same Ceph ship that sunk the sub. The Ceph ship fired on him and his buddies and he heard screams and yelling as they were fired upon. Alcatraz was hit and his team mates seemed to be dying all around him. Slowly he was losing consciousness when he heard heavy gunfire on the Ceph ship. Ceph gun fire cracked through the air in response ripping into the nearby pavement. Moments later a suited figure approaches and and drags him off to safety …
Mission 4: Road Rage Walkthrough: Part 1
Time to move safely down to the now fallen road below. Move to the right side of the road and look down for some debris sticking out and walk down onto it. Walk forward until you are prompted to switch to nanovision. Then open your visor again and tag some more CELL. When you are satisfied move forward and stay left, not giving your position away. Drop down to the road below when you get near a raised area to your left. Its a garden walkway path beside the road, and now with all of the dust thrown up in the air it becomes a threat to nanosuited super soldiers. Move up the stairs toward the garden walkway and without being seen (stop when you have to) move to an area off to the left that’s fenced in. There is a place to stand and hide and there’s an ammo crate. You can take about 4-6 CELL operative soldiers out from nearby this area if you are careful. Watch out for an M12 Nova with silencer here. It will be useful.
Mission 4: Road Rage Walkthrough (Part 1)
Aug 15th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for ROAD RAGE (Part 1)
After the Ceph attacked and sunk the submarine, Alcatraz made his way out and up to the surface of the Hudson. Trying to catch his breath he and his team were trying to and assess losses, only to be attacked by the same Ceph ship that sunk the sub. The Ceph ship fired on him and his buddies and he heard screams and yelling as they were fired upon. Alcatraz was hit and his team mates seemed to be dying all around him. Slowly he was losing consciousness when he heard heavy gunfire on the Ceph ship. Ceph gun fire cracked through the air in response ripping into the nearby pavement. Moments later a suited figure approaches and and drags him off to safety …
Mission 4: Road Rage Walkthrough: Part 1
You start out in the tunnel at the top of the stairs from where you left off in the previous mission. The immediate area in front if you is of no major concern. To get into the action, get upstairs and look for the closed gate with an infected person behind it and an arrow painted on the wall.
Now move froward and kick the fence open to proceed. You’ll end up jumping up into a hallway with a window at the other end. You’ll hear that familiar CELL radio chatter. Move to the window cloaked and you’ll see a cut scene next. After the helicopter flies away take a look around with the visor. You’ll see that the hallway continues around the corner to your left. Open your visor and check your tactical options, tag soldiers, or wait until the scanner IDs them while you scan around.
Crysis 2 Game Tips
Aug 15th
This page is a collection of Crysis 2 in-game “load screen” tips, personal shooter-based gaming experience, and first-hand Crysis 2 gameplay. These tips are meant for Campaign gameplay and may be useless or detrimental when used against human opponents.
TACTICS
- As you move ahead, watch for fall back hiding spots where you can retreat and recover health or recharge the Nanosuit’s energy
- Reload often, especially during “down time” in between firefights, or when recharging in safety
- Maintain situational awareness – always know what threats are nearby, and what’s going on around you. Threats can be your opponents, high drop-offs, and your own explosives – think and stay alive
- Reload before running out of ammo for quicker reloads
- Its always faster to switch to your sidearm (or other weapon) than to reload your current weapon
- Scan the battlefield before entering, and tag important things (Tactical Options, ammo crates and desired weapons), and even undesirable items if they are on “landmarks” you want to remember
- Sit behind cover where only one opponent can see you when you fire on the enemy beofre they know about your presence
WEAPONS
- The DSG-1 can score more than 1 kill per shot
- Weapons with mounted silencers lose power over distance. Choose closer targets, or aim carefully for head shots
- The JAW missile can be manually guided using the weapon sights
- Fire in controlled bursts to improve accuracy
- Lay a timed minefield with the L-TAG (press LEFT on D-PAD to switch fire modes). Mines explode when an enemy wanders too close, or about 10-15 seconds pass
- You can carry 2 weapons at a time, along with
- IGN has a great weapons attachment graphic showing what attachments are available for what weapons (IGN Crysis 2 Guide, pg
NANOSUIT
- Collect Nano Catalyst from dead aliens (the “sparkly clouds”) to purchase upgrades to your Nanosuit
- Be a nimble Nanosuit user … change you suit’s settings to fit particular combat situation
- If you are cloaked and found out, when you are getting shot up, switch to maximum armor (armor mode). Enough hits will deplete energy and drop your cloak anyway
- Your Nanosuit’s tactical visor can detect Cell and Ceph through walls, ground and other obstacles out to a certain distance. Use cover to scan and tag from safety!
- Firing most weapons expends enough energy to drop your cloak, be prepared
- Silencers on weapons use less energy when fired (useful when cloaked)
- You can fire a silenced M12 Nova almost indefinitely without losing your cloak
Sudden Impact Walkthrough: Crysis 2, Mission 3 (Part 3)
Aug 14th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for SUDDEN IMPACT (Part 3)
After the Ceph attacked and sunk the submarine, Alcatraz made his way out and up to the surface of the Hudson. Trying to catch his breath he and his team were trying to and assess losses, only to be attacked by the same Ceph ship that sunk the sub. The Ceph ship fired on him and his buddies and he heard screams and yelling as they were fired upon. Alcatraz was hit and his team mates seemed to be dying all around him. Slowly he was losing consciousness when he heard heavy gunfire on the Ceph ship. Ceph gun fire cracked through the air in response ripping into the nearby pavement. Moments later a suited figure approaches and and drags him off to safety …
Mission 3: Sudden Impact Walkthrough: Part 3
This is part 3 of the Mission 3: Sudden Impact Walkthrough, if you haven’t read it yet, you should begin with part 2.
By now you have probably cleared away about 1/2 of the CELL soldiers patrolling the area. In particular be on the lookout for soldiers in the garage lower level – as you first approach the crash site the lower level of the garage would be on the west side of the crater, that is behind you if you walked straight ahead.
Take out stray soldiers who wander off alone where no one is watching, and keep in mind your fall back hiding areas in case they are needed. If you need ammo you can switch back to visor mode and look around. Although some ammo is in the lower level of the parking garage, you’ll have to sneak in and reload or take out the CELL operatives there, and their backup if you are noisy about it or get spotted. More >
Sudden Impact Walkthrough: Crysis 2, Mission 3 (Part 2)
Aug 13th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for SUDDEN IMPACT (Part 2)
After the Ceph attacked and sunk the submarine, Alcatraz made his way out and up to the surface of the Hudson. Trying to catch his breath he and his team were trying to and assess losses, only to be attacked by the same Ceph ship that sunk the sub. The Ceph ship fired on him and his buddies and he heard screams and yelling as they were fired upon. Alcatraz was hit and his team mates seemed to be dying all around him. Slowly he was losing consciousness when he heard heavy gunfire on the Ceph ship. Ceph gun fire cracked through the air in response ripping into the nearby pavement. Moments later a suited figure approaches and and drags him off to safety …
Sudden Impact Walkthrough: Crysis 2, Mission 3
This is part 2 of the Mission 3: Sudden Impact Walkthrough, if you haven’t read it yet, you should begin with part 1.
Now you can re-surface from the drain, get behind the column behind the 50 cal gunner on the Humvee and take him out with your silenced Stealth Scarab. Recharge in cover then move back into the storm drain. The gunner is a higher profile kill more likely to be noticed by the other CELL soldiers since he’s up on top of the Humvee. If he’s discovered, stay in the storm drain until your stealth meter returns to normal, or at least close to it.
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Sudden Impact Walkthrough: Crysis 2, Mission 3 (Part 1)
Aug 13th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for SUDDEN IMPACT (Part 1)
Sudden Impact Walkthrough: Crysis 2, Mission 3

This mission starts off with Alcatraz standing alone in a building. Use the visor and you’ll find a Marshall shotgun nearby, if you want it. As you move you by the entrance into the next room, you hear a battle raging outside the building as a Ceph ship is being chased by 2 helicopters whose missiles you can see fly by the windows across the room. The missiles strike a walkway leading to an adjacent building. Move toward the objective marker and it will take you through that walkway .. but wait, there’s a sound. The movie breaks in an Alcatraz faces the noise of battle and sees a Ceph ship flying right for the walkway. It crashes through the walkway destroying it and you fall to the ground. As you get to your feet 2 helicopters are in pursuit of the ship, miniguns blazing.
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Second Chance Walkthrough: Crysis 2, Mission 2
Aug 13th
SPOILER WARNING: CRYSIS 2: WALKTHROUGH for SECOND CHANCE
In at the Deep End: Mission 1
I’m not going to write a separate walkthrough for the In at the Deep End mission, so here it is. The mission begins in a submarine that gets attacked moments into the game. FIND YOUR WAY OUT OF THE SUBMARINE: Basically just follow the other marines, crouch when the game is tutoring you to do so, If you fall behind after you begin swimming out, look for bubbles rushing out of the side of the submarine, then once you are out of the sub swim upwards. The rest is in-game video, sit back and enjoy.

Second Chance: Mission 2
Alcatraz regains consciousness at the beginning and you see flashbacks of your memory mixed with Prophet’s memory – the suit’s biological nature has passed on bits of his memory to you, and you will see more as the game progresses.
After the video you are standing with an empty pistol in front of Prophet’s lifeless body – EXIT THE BUILDING and FIND AMMO. The game marker and objectives tell you to find Locate and Protect Dr. Gould, but you need to start out with ammo, or you’ll fail. There are some interesting bits on the way out that reveal more of the story for you if you want to go slowly and discover them, but otherwise you are exiting a building and discovering some of the nanosuit’s capabilities and controls.
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Long Night of Solace Walkthrough (Part 2) – Spoiler Warning
Aug 9th
SPOILER WARNING: HALO: REACH WALKTHROUGH for LONG NIGHT of SOLACE
You are Noble 6, the newest member of Noble Team replacing one of their Spartans who died in battle (“Spartans never die, Jorge. They’re just Missing in Action”). Your arrival doesn’t go without notice as you immediately become the subject of discussion – specifically the ONI-edited account of your classified, and somewhat mysterious previous assignment. Moments later as you deploy with the Team Noble, Commander Carter (team leader) makes it clear that while your skills are a welcome addition, your lone wolf antics are not. Team Noble mounts up in Falcons and you are up and away and the mission (and the game) begin.
